Remove dead DMG asset handling from release script
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@@ -74,7 +74,7 @@ def load_token() -> str:
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# MediaHive-win64-portable.zip) so /releases/download/latest/<name> links
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# MediaHive-win64-portable.zip) so /releases/download/latest/<name> links
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# stay valid. The version comes from setuptools_scm instead.
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# stay valid. The version comes from setuptools_scm instead.
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_ARTIFACT_RE = re.compile(
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_ARTIFACT_RE = re.compile(
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r"^MediaHive-(?!\d)[A-Za-z0-9._-]+\.(?:zip|dmg|exe|pkg|AppImage)$"
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r"^MediaHive-(?!\d)[A-Za-z0-9._-]+\.(?:zip|exe|pkg|AppImage)$"
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)
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)
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@@ -212,7 +212,6 @@ def upload_asset(
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size_mb = path.stat().st_size / (1024 * 1024)
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size_mb = path.stat().st_size / (1024 * 1024)
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mime = {
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mime = {
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".zip": "application/zip",
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".zip": "application/zip",
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".dmg": "application/x-apple-diskimage",
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}.get(path.suffix, "application/octet-stream")
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}.get(path.suffix, "application/octet-stream")
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print(f"Uploading {path.name} ({size_mb:.1f} MB) ...")
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print(f"Uploading {path.name} ({size_mb:.1f} MB) ...")
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with Path(path).open("rb") as fh:
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with Path(path).open("rb") as fh:
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